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#wecando TOPCASES

The term sound designer has gotten usage in the last decade really since the Star Wars films began a new interest in creative soundtracks in motion pictures.

He is known for his work on Wall-e (2008), Star Wars: Episode IV – A New Hope (1977) and Star Wars: Episode V – The Empire Strikes Back (1980)

This is a part of a interview with Ben Burt:

” I called myself a sound designer because I wasn’t really functioning as a production recordist, or a sound editor, or just a sound mixer.  I did some of the job that all three of those people might do.

But I was able to follow through from the point of production of a film.  That is I can go out and advise and make suggestions about things that could be recorded once I’d seen the script of the film.

I was on hand during some of the filming of the motion picture to gather sounds or at least see what was going on so i could run off myself and begin to manufacture and make sounds that I’d know we’d need later on.  I was also on hand during the editing of the film to function as a sound editor, that job would be to pick out sounds out of a library of our own making and edit them and synchronize them with the action on the screen.

And also I’d be involved with the sound mixing and it’s not often that one person gets to move through all those different jobs on a film”. (Film org).

Next week we will talk about how classic sounds of Staw Wars was made.

Animation Sound Design: Ben Burtt Creates the Sounds for Wall-E (Part 2 of 2)

Click on the image to see how Wall-e was done

#wecando MAKING OF


this a issue of Pro tools experts by Mike Thornton 

 “In this video Pro Tools user Marcelo Cyro reveals some of his sound design tricks in the soundtrack of the Oscar nominated animation – The Boy And The World. Watch as he shows how he created the rain environment for this scene.

 Recently Pro Tools Expert interviewed Marcelo about how he and the team of 4 produced the soundtrack for this oscar nominated film that is up against blockbusters like Inside Out and the Shaun The Sheep Movie.

 As part of a series Marcelo is going to unpack and reveal some of the techniques the team used to create the soundtrack in Pro Tools. Over to you Marcelo…

 Some of the effects for this film were performed by some great musicians like Barbatuques, Nana Vasconcelos and Gen Group which were then edited and processed for each specific scene! 

 One very cool effect was the rain. The main sound of the rain are basically hand claps with some reverb (only to give some space specially in surround). Then added to that there are some rain effects and some thunder all with several layers to build up the soundscape.

 You might be forgiven for thinking that there are way too many layers so let me try to explain about the layers. We like to overlaps sounds especially if it is library effects to give some personality, you can hear in the video that we cover different aspects. When we use sound libraries we like to overlap some sounds to give the aspects what we need as there is rarely one library sound effect that does everything we want. 

  1. claps with reverb
  2. rain on the suitcase
  3. rain on the floor
  4. just drips – to accentuate what drops that you see in the film
  5. rain with distortion, it gives the sense of a stronger rain

Why use so many layers? We like to cover all aspects of the image, as we believe that there are two kind of sounds.  The first kind is to give dimension, and the emotional effects (in this clip – the claps, rain on the floor, and the rain with distortion). The second group covers what we see. (like the rain in the on the suitcase and the drips). We use these layers like the drum sample, to accentuate some aspects of the rain, and produce a unique sound, rather than a generic rain.

 There is one cool element that are some big metal plates shaking to make the thunder just like in the old days. It is a very nice effect and very effective too.

You can feel that is easier and much effective create your effect than edit from some library!

Sometime more improvisational sound can be more effective to  how you tell the story with the sound, so your props are your creativity.

Ambience environments are very important for a movie. Especially to help tell the story, you can see in this clip that this rain and after a silence can portray emotion – with some sadness, and loneliness with sound. That portrayal of emotion isn’t just from the soundtrack but environment sounds and effects too.”